Section 3 : Multiagent decision-making and game theory
Commentary
Section Goals
- To introduce basic concepts and principles of game theory, and their use in agent and multiagent design.
Learning Objectives
Learning Objective 1
- Outline game theory, and describe how it can help in agent and multiagent design.
- Define mechanism, and exemplify several types of auction.
- Explain the following concepts or terms:
- Game theory
- Mixed strategy
- Nash equilibrium
- Zero-sum games
- Mechanism design
- Inverse game theory
- English auction
- Sealed bid auction
- Strategy-proof mechanism
Objective Readings
Required readings:
Reading topics:
Decisions with Multiple Agents, Game Theory and Mechanism Design (see Sections 17.5 - 17.6 of AIMA3ed)
Stone, P., Schapire, R. E., Littman, M. L., Csirik, J. A., and McAllester, D. (2003) Decision-theoretic bidding based on learned density models in simultaneous, interacting auctions. Journal of Artificial Intelligence Research, 19, 209-242.
Objective Questions
- How can mechanism design be used to construct intelligent multiagent systems?
Objective Activities
- Explore recent papers in game theory based on multiagent design and mechanism design. Report and discuss your findings in the course conference.
- Complete Exercise 17.17 of AIMA3ed.