Decision-making is one of the basic intelligent activities of human beings in everyday life and business, and thus has become an active branch of AI that is widely applied in many fields, including decision support systems (DSS) and control engineering. This unit focuses on decision-making principles and techniques, by which an agent can make rational decisions under uncertainty based on what it believes (i.e., beliefs) and what it prefers (i.e., utilities). In addition to introducing utility functions and decision networks, this unit addresses complex decision-making problems, such as sequential decision problems, Markov decision process (MDP), game theory, and multiagent decision-making.
When you complete this unit, you will be able to
Section 1: Utility functions and decision networks
Section 2: Markov decision processes (MDPs)
Section 3: Multiagent decision-making and game theory
Bishop, C. M. (2006). Recognition and machine learning. Springer. ISBN 0-387-31073-8. (refer primarily to the sections covering Graphical Models)
Pearl, J. (1988). Probabilistic reasoning in intelligent systems: Networks of plausible inference. San Mateo, CA: Morgan Kaufmann.
Updated November 17 2015 by FST Course Production Staff